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In collaboration with Camille Charest, Marc Francl and Charles Lefebvre

Bachelor of Science in Architecture Architecture Modeling

McGill University

Oct 2014 - Dec 2014

interactive elevator

Awkward elevator rides are so common we don't even question them anymore. Through a physical and electronic device, we have created an interactive installation in the elevator that incites people to touch it and to open a discussion by adding lights and sounds that trigger those actions. The device is a shell that is meant to act as an icebreaker between people.

increasing interaction levels through a physical installation

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PROBLEM

Awkward silences are very often experienced in an elevator. When riding the elevator with other people, we noticed a lack of interaction between them despite the proximity that brings them physically close to each other.

PROCESS

The system consists of two buttons at the opposite sides of the elevator that have to be pressed simultaneously by two different people in order to trigger the system. The board will then collect two inputs: first the simultaneous push on the button, then a sound receptor will collect the voices of the people talking, lighting up the shell as the conversation goes on. The light becomes a symbol of communication.

SOLUTION

The shell of our artifact which takes on the shape of a wave aims to express the length of the conversation being held inside the elevator. Based on the length of the conversation, we want light to spread and increase in intensity within our shell encouraging people to interact with the installation, and therefore with each other.

CODING LOGIC BEHIND THE SHELL

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DIFFERENT STATES OF THE INSTALLATION

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COMPILATION VIDEO

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